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Xbox Series S isn't a gaming powerhouse — here's why that doesn't matter

Xbox Series S isn't a gaming powerhouse — here's why that doesn't affair

xbox series x
(Epitome credit: Microsoft)

The Xbox Serial S is a bit of a weird console. At $299 information technology's a rather compelling machine for people who don't want to driblet almost $500 on the Xbox Series 10. But from some of the specs we've heard nearly so far, it might non actually be much more powerful than the older Xbox One X.

Microsoft has been rather bullish in promoting how the Xbox Series S will be a 1440p gaming machine, with upscaling to 4K rather than natively rendering 4K, and will evangelize up to 120 frames per 2d in games like Gears five. But at present a brace of developers have popped up and shined a lite on the shortcomings of the cheaper next-generation Xbox.

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The developers of PlayerUnknown'south Battlegrounds penned a blog post detailing that PUBG will run at lx fps on the Xbox Series X and PS5, but on the Xbox Serial South it will run at 30 fps.

That might seem a scrap bizarre, given PUBG can run at 60 fps on the older Xbox I Ten. Merely there's a reason for this disparity.

"The Xbox Series X volition leverage the Xbox One 10 game build. The game will run at 60 FPS by selecting the Framerate Priority option," the PUBG development team explained. "The Xbox Series S will leverage the Xbox One S game build, which runs at 30 fps. We are working to provide an option to raise the framerate cap on Xbox One South and Xbox Series S consoles in the future."

That might be a disappointment to some people, as playing competitive shooting games at lx fps give players an border over those stuck at xxx fps. Smoother frame rates mean that it's easier to pull of a deadly headshot.

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PUBG

(Image credit: PUBG)

Xbox Series S limitations

Unfortunately, the limitations of the Xbox Series S don't stop there. Devil May Cry five Special Edition developer Capcom tweeted a message explaining how the game will run at frame rates of upwardly to 120 fps on the Xbox Serial Ten and Series S. Withal, on the Series S, in that location volition exist no ray-tracing back up.

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That's understandable, as the Series S is a lot less powerful than the Series 10, and ray-tracing is a highly demanding graphics rendering technique. If the game tin can run at sixty fps and use a 1440p rendered image upscaled to 4K, and so we could be looking at a reasonably potent presentation for Devil May Cry 5 — just not a version that'll go on pace with the one on the Serial X and PS5.

Notwithstanding, if there's no ray-tracing in other Series S games, and so we could exist looking at a console that doesn't but render next-gen titles at below 4K but loses out on some of the almost realistic graphics features. And that could accept people request why they'd bother with a Series S when the Ane X tin can evangelize rather impressive 4K at 30 fps gaming, with the occasional game hit sixty fps at 4K.

S for 'and then what?'

xbox series x

(Image credit: Marshall Honorof/Future)

Gaming at threescore frames per 2nd has been seen equally a bit of a must for PC gamers and I tin't argue that it does make for a more immersive gaming feel. Simply I've played a lot of games at 30 fps, and they've been fine.

God of War on the PS4 is one of my favourite games ever, and that runs at 30 fps with the occasional drib. Simply it still doesn't mean I didn't enjoy every single throw and recall of the Leviathan axe. The aforementioned can be said for Red Dead Redemption 2, which ran at thirty fps on my Xbox I X.

I'1000 sure that people who'll want to game at 60 fps, and I yet include myself as i of them, will go for the Xbox Series X. But there are some people who don't care every bit much or want a games console equally something to occasionally use for FIFA or Call of Duty, rather than bear out lengthy Destiny two raids on.

And I'thousand pretty certain a lot of people might simply shrug at the thought of there being no ray-tracing in some Series S games. Especially as some might non really be that keen on arresting large open-earth vistas complete with dappled low-cal being perfectly refracted off lake surfaces.

And that where having a cheaper Xbox Seires S is potentially a boon for Microsoft: it's offering a console for the causal gamers with the Series X taking intendance of the hardcore Xboxers.

Furthermore, gaming at 4K is great if y'all have a 4K TV, but there are still enough of people with 1080p televisions. So a 4K, 60 fps $500 gaming machine is arguably overkill for them, and their setup might non really shine a calorie-free on the limitation of the Serial S.

S is for secondary

Xbox Series X

(Image credit: Tom's Guide)

I retrieve some other expanse where the limitations of the Xbox Series South can be overlooked is how it could serve every bit a perfect secondary Xbox console.

Granted, it may be excessive for some people to spend $499 on the Serial 10 so another $299 on another next-gen Xbox. Merely some people dearest gaming, and various Black Friday deals tin can serve upwards bargains on consoles.

Every bit such, I can see a lot of Xbox fans having an Xbox Series X hooked up to their primary 4K Idiot box and and so an Xbox Series S connected to a secondary Boob tube or to a desktop monitor; the latter setup certainly appeals to me. There are too some PS5 owners who may spring for a Series Due south as an affordable manner to get access to Microsoft exclusives.

And for people with large families, having a spare cheaper Xbox as a secondary machine could prevent arguments between, say a parent kicking their progeny off the main Tv to watch a picture show, while the one-time is mid-Halo campaign. The neat syncing betwixt Xbox consoles will allow the dispersed person to carry on gaming, admitting with slightly less crisp visual settings, from where they left off. A quiet family life could exist well worth the actress $299 gaming investment.

S is for 'steady on'

Information technology might be easy to dismiss the Xbox Series Southward equally a low-powered games console and be washed with it. Merely there'southward a good run a risk that optimizations and other tweaks over time will allow developers to become more than out of the Xbox Series S hardware than they could at its launch.

We've seen developers dig more out of PS4 and Xbox Ane hardware as the generation matures; expect at the sumptuous graphics of The Terminal of United states 2 as an case. And the development clout Microsoft has could help game makers workout how to extract more performance from the small-scale Series Due south, peculiarly those developers under the Xbox Game Studios imprint.

As information technology stands, the Xbox Series S is looking very much like the weaker console to the Xbox Series X. But that may just be in terms of power, as I'm quietly optimistic that the Xbox Series Southward is going to be an first-class side by side-gen console for the toll.

Roland Moore-Colyer is U.K. Editor at Tom'south Guide with a focus on news, features and opinion manufactures. He often writes about gaming, phones, laptops and other bits of hardware; he'south also got an involvement in cars. When non at his desk-bound Roland can be institute wandering around London, ofttimes with a expect of curiosity on his face.

Source: https://www.tomsguide.com/news/xbox-series-s-isnt-a-gaming-powerhouse-heres-why-that-doesnt-matter

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